About GherFlow

GherFlow started from a simple frustration, most teams don’t struggle because they can’t write code they struggle because they don’t share the same understanding of what the software is supposed to do. Requirements live in user stories, chats, notes, and half-finished documents. Over time, the meaning drifts. The result is familiar, disagreements about “expected behavior,” regressions that return every sprint, and long feedback cycles where everyone loses time.

Why GherFlow:

Software and games are becoming more complex, not less. Systems are interconnected, features ship faster, and testing often becomes reactive. When behavior isn’t structured, teams get stuck in a loop. fix, break, fix again.

How it works:

GherFlow converts scenarios into a visual flow. Instead of staring at a wall of text, you design behavior as connected nodes. Steps, conditions, outcomes, and variations, that visual layout makes it easier to spot gaps, duplicates, and missing edge-cases. The goal isn’t to “replace” Gherkin. The goal is to make Gherkin clearer and usable in a modern industry.

Under the hood, GherFlow still produces native .feature files and standard Gherkin syntax, so your scenarios remain compatible with common frameworks and pipelines. You can import existing feature files, visualize them, refine them as a flow, then export them again, keeping your work portable and version-control friendly.

Who made it:

GherFlow is independently built and maintained by the GherFlow Team. The product is shaped around real development and testing pain, reducing misunderstanding, improving collaboration, and giving teams a workflow that scales from solo creators to larger studios.


Our Motto:

Plant clarity. Grow quality.